blogging from a 3rd year computer arts student at abertay university.
so far
Here's a link to my full Playblast.
Thanks for reading this blog,
Rory
The texture for Copio is fairly simple. He wears an all in one, hyper-advanced spacesuit which fits him like spandex. The suit has a slight pattern overlay.
These are renders of copio after fully rigging him and assigning blendshapes to him.
Next I began on the head of the character, using reference images i had drawn, i eventually managed to model a head that I was happy with. I used the "edge-extrusion" tool method to create this.
I am using this space to document the process of my character design and animation.
So here's an early render of Copio, when I was first attempting to model his body.